Jocly will soon open its architecture to allow registered users of the web site to develop their own games.
Writing a game can be fun. Jocly games are written in pure HTML 5, using regular Javascript and CSS files. Upload your files to the server and you can use the Jocly game system. There is no need to implement any complicated artificial intelligence algorithm: just implement a few javascript functions according to the specifications we (will) provide and Jocly will empower that code with AI thinking, players peering and application support.
Security restrictions applies here. Your game cannot be seen and played publicly on the site unless we reviewed it, except by the other users who explicitly decided to trust you.
You can implement one of the hundreds games that exists and are compatible with Jocly.
The source code specific to each game published on the site can be used as example or as code base for developing variants or improving the existing game.
If you are more into graphic design and user interface, you can modify the view-related files without having to interact much with the game rules code.
Interested? Any remark or question? Just tell us what you think.
I have notice a new game on your site. So it looks like new games are being accepted.
I am interested in implementing a game that I designed. How do I go about submitting this game?
Thanks.
The game development API is not open yet. It means that for now, only Jocly developers can implement new games.
When the development interface will be open, you will be able to either develop the game on your own, or post the rules on our forums so that another developer can implement it on your behalf.
Just remember one important thing: to be elligible for Jocly, the game must be a pure abstract game: 2 players, turn-based, no random.
Stay tuned :)
Hi mig,
Thank you for your reply.
I look forward to your successful completion of the API. I have several abstract games that I would like to implement. One of which is Murus Gallicus. http://www.boardgamegeek.com/boardgame/55131/murus-gallicus. I am a database programmer and hope to be able to implement it myself but I am sure I will needs some guidance or help.
Phil (pled) Leduc
It looks like a nice game and i'd love to see it on Jocly :)
We will of course provide all the documentation we can. In addition, developers will have access to the full of all other games implemented on Jocly.
I'm web developper, i just began 3 days ago to write a little tower defense game, using JawsJS library (http://jawsjs.com/) and some examples of various games..
I'm impatient to have a look at your API and the AI routines..
As a web developper, I can't wait to see the API!
The actual games are great, but it will be awesome to make more!
Just one question, why no random? Some of the greatest board games I know have a part of random...
Thanks for liking our project !
There is no absolute barrier with integrating random in games. It's just that the AI code we wrote does not handle this. This is a direction for improvement. On the other hand, having human/human only games would make this much simpler. But for now, we are focusing our efforts on the large number of no-random games.
Ok thanks!
Just one more question, do you focus on one-on-one games, or do plan to make multi-player games available?
I was thinking about Chinese checkers, which seems to be a good idea to make :)
It's in our plans for the future, but for now we are focusing on 2 players games only.